![]() Look at Little Big Planet as a perfect example that game relies on its charming narrator, adorable mascots, and kindergarten aesthetics to hide the sometimes-infuriating sloppiness of controlling a floaty character in a world of unpredictable physics. It looked stunning in motion, but the whole “physics” thing guaranteed that it would be unwieldy, if not sluggish. Intrusion 2 somehow stands apart from all of that, and it is masterful.Īfter watching the trailer I hesitated to even download the demo off of Steam, feeling that there must be some obvious catch once you actually started playing. Even great games seem infected by that bland cultural and self awareness that the Internet has forced artists to account for. But the sad truth is, the indie scene is so desperate to “go viral” that they’ve sold their souls too, resorting to imitation and pandering in the hopes pleasing the Almighty Aggregate. In a world of $20 million development budgets and brand identity raping, we look to “indie” games for the unique, unfettered visions of true artists who are free to do whatever they want. ![]() Created by Aleksey Abramenko (and only Aleksey Abramenko!) it somehow manages to be breathtakingly beautiful, perfectly playable, and gratuitously gratifying, while never sinking into pretentiousness. (Click the image to read the full article, or click here)Ĭhances are you’ve never heard of Intrusion 2, despite the fact that it is secretly a gaming demigod. ![]()
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